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Release notes ​

What each version of airZ Editor brings, with links into the manual. To see which version you have, open File › Settings….

1.0 ​

The first release of airZ Editor: design, animate, bind to data and send to air, in one application.

Design ​

  • Shapes, drawn paths, text, pictures, groups and layouts, with fills, strokes, gradients and effects. See Shape and Layouts.
  • Artboards of any size, several to a document, and components: an artboard placed inside another. See Scenes and artboards.
  • Bones and weights, meshes, and nine-slicing for artwork that bends and stretches. See Bone and weights.
  • Import from SVG, PSD and Lottie. See File formats.

Animate ​

  • Timelines with keys on almost every property, and a graph editor for the ease between them. See Timelines.
  • Animation States for in, hold and out, wired on a graph, with conditions on the graphic's data. See Animation States.
  • Listeners for graphics that react to a click or a touch. See Clickable control panel.

Data ​

Playout ​

Working ​

3D and the assistant ​

  • 3D scenes inside a graphic: shapes, 3D text, models from other programs, materials, lights, cameras with real lenses, skies and softboxes, and traced shadows and reflections. See 3D viewport.
  • Camera tracking for virtual sets. See Camera tracking.
  • An assistant that builds a graphic from a description. See The assistant.

Coming next ​

  • An installer, licence activation and updates. See Install.

See also ​

airZ Editor manual