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Objects and the hierarchy ​

Everything on an artboard is an object, and every object sits somewhere in a tree. Where it sits decides what it moves with and what it is drawn in front of.

Kinds of object ​

ObjectWhat it is
ShapeA rectangle, ellipse, triangle, polygon or star, drawn from numbers you can change
PathA shape made of points you place and move — drawn with the pen, or a shape converted
TextWords, in a font the document carries
PictureAn image from the document's assets — or a video slot a feed fills at playout
GroupA container: move, turn or hide several objects as one
LayoutA container that arranges what is inside it: a row, a column, a grid
ComponentAnother artboard, placed inside this one
Artboard listOne row per item of a list in your data
Scripted objectSomething a script draws
BoneBends the artwork bound to it
Event, joystick, property groupObjects that draw nothing, and make the graphic react

Each has its own inspector page.

The tree ​

The Hierarchy: the lower third's artboard, its objects, and a group of text and its box

The Hierarchy shows the artboard's objects as a tree. An object inside another is its child:

  • A child moves with its parent. Move a group and everything in it goes too; its children keep their places inside it. See Transform and origin.
  • A child is hidden with its parent, and faded with it.
  • A child of a layout is placed by the layout, not by its own position. See Layouts.

Drag a row onto another to put it inside; drag it between rows to take it out. Grouping (Ctrl+G) puts the selection inside a new group in one step.

Front and back ​

Higher in the list is further in front. The first child of a group is drawn over the ones below it, and a new object arrives on top. Change the order by dragging, or with Bring to front, Bring forward, Send backward and Send to back on the right-click menu.

A text and its background box: the box is listed under the text, because it sits behind it

A shape can also change its drawing order on its own as it animates — the Draw Order section of its inspector. See Shape.

Names ​

Every object has a name, shown in the hierarchy and at the top of the inspector. Name objects for the people who will open the document — "Plate", "Name", "Role" — not "Rectangle 3". A control system works with the names in your data, not with object names, but the next designer to open the document reads these.

See also ​

airZ Editor manual